Controls

Movement: AWSD/Arrow keys

Faster movement: Hold SPACE key whilst using AWSD/Arrow keys

Shoot: Left mouse (point and click)

Auto-shoot: Left mouse (hold down to shoot)

Pause: P key

Instant restart: R key

How to play

  • You have 3 lives/HP (top right corner)
  • Collect materials/stars from mini asteroids (appear after blasting big asteroids)
    • All materials/stars disappear after some time, get them before they disappear!
  • Redeem points from collected materials by running through the planet
  • The bubble is safe to stay in (destroys asteroids without dropping materials)
  • When you're blue, you're invincible for 2 seconds
  • You have 1 minute to get as many points as you can!

Point values

  • Pink star = 1 point
  • Green star = 3 points
  • Gold star = 5 points
  • White star = 15 points
  • Pink star = 25 points (instantly get, no need to redeem)

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Description

My entry for the MQ RE-ENTRY game jam! The constraint was to incorporate astronomical phenomena into the core gameplay loop, like asteroids!

I used the Unity asset "PlayMaker", a visual scripting tool that helped me to "program" my game!

Fun fact: my friend played it with an auto-clicker and it worked

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Tutorials/scripts I used to help me during the jam

Simple Pooling with Pooler - I used the Pooler Playmaker package

Credit: Hutong Games https://www.youtube.com/watch?v=MDi4_8Slh0Q&t=11s 

Rotate Character To Mouse Position (Beginner Friendly Tutorial) - I used the script from this one

Credit: Piir https://www.youtube.com/watch?v=9_i6S_rDZuA 

Classic Space Shooter (Part 5: Spaceship Shooting)

Credit: Hutong Games https://www.youtube.com/watch?v=3slCikk_A54 

Classic Space Shooter (Part 6: Breakable Asteroids)

Credit: Hutong Games https://www.youtube.com/watch?v=R_ZN0l1dNvE&t=356s 

Unity Playmaker Random Float Exclusion - I used the custom PlayMaker action

Credit: Dumb Game Dev https://www.youtube.com/watch?v=MeTrblMne4E 

Download

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Click download now to get access to the following files:

AsteroidMinerWindows.zip 37 MB

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